Post by Traumatizer on Mar 9, 2014 6:49:01 GMT -5
BOUNT [RACIAL, SOUL]
Prerequisites: Exclusive of any other racial feat
Benefits: Bount are a flawed hybrid race of Shinigami and Humans created from an experiment gone wrong. Bount stop aging from the moment they are fused with the artificial Shinigami soul. You gain a bite attack that deals 1d6 damage plus an extra 1d6 per 5 ranks of unarmed attack above 1 and grants you one day of life per damage dealt. Bount can created a form of living Zanpakuotu known as "Dolls". If your Doll is destroyed, the Bount instantly begins aging at a rate of 1d6 decades every round until they inevitably die. Bount can not be detected via the sense motive skill unless done so by a mod soul designed specifically for said purpose. Bount gain the Flaw inept training(ca not open or generate portals of any kind) and a bonus feat that they met the prerequisites for at level 1. Bount can not be soul crushed or soul crush. Bount can take most shinigami feats and PrP's except those that require a Zanpakutou, an inner Hollow or Reiatsukai and Captain. Bount cant be Hollowfied and do not move on in the reincarnation cycle.
Note: ALL Bount are STERILE/INFERTILE unless they have the reproductive capabilities feat. Also the Bounts Soul and Body are interwoven and thus the Bount can't leave his body. Also I forgot to add that Bount don't need to "eat" souls whilst in a plane of existence like Soul Society or Hueco Mundo.
DOLL [RACIAL, SOUL]
Prerequisites: Bount
Benefit: You gain a Doll, a living Zanpakutou that takes the form of an artificial construct or a weapon/s(such as a sword and a battle fan, two swords, a gun, etc) that levels up as a separate character equal to your level with its own set of skills, feats, Flaws(it automatically gets the inept raining flaw like it's creator) HP, Reiatsu and WILL(although it has a personality similar to it's creator much like a Zanpakutous). Dolls also can not soul crush, be soul crushed or detected via the sense motive skill like their creator. Once the form of the Doll is chosen it can not be changed. Each Doll begins with two types and a shikai pick for each type at first level and gains one every odd numbered level there after. All Dolls receive the construct type for free. Once every 30 days a Bount must make a WILL save versus the Hit Die of the Doll plus the number of Shikai picks it has or else the Doll will turn on the Bount for 5 rounds then at which point the Bount must make another save with the same DC until he succeeds. If a Bount is reduced to below 10% of their max HP then they must make the same save without it resetting the once per 30 days condition. Dolls are normally sealed into an item of the Bounts chosing eg: a case made for cards, a metal marble, tartot cards and etc, as a move action with the vocal command Zeige Dich! the Bount release their Doll for as long as hey desire.
NOTE: Dolls can not take the Spell caster or Old Blood feats or PrP's except for PrP's like fighter and Doll Master. I shouldn't have to say this but I will just to make sure there is no confusion you and your Doll always have the exact same exp and you can't have more than one doll(unless you took twin Doll but that feat is exclusive of this feat)
TWIN DOLLS [RACIAL, SOUL]
Prerequisites: Bount, must have a twin
Special: Exclusive of Doll
Benefit: You and your twin have twin Dolls. These Dolls are built and function the same as regular Dolls except there are two separate Dolls and they are weekend when you and your twin are more than 30ft apart. You Build two separate Dolls that you and your twin can control, as neither are specifically yours. When you and your twin are more than 30ft apart BOTH of your Dolls levels are halved.
Note: This feat counts as the Doll feat except for the Doll Master feat.
SYMBIOTIC FEEDING [RACIAL, SOUL]
Prerequisites: Bount, Doll
Benefit: Whatever damage your Doll does with their natural attacks or as a weapon add one day of life to your life span per point of damage.
Note: When you take this feat so must your Doll.
VAMPIRIC BITE [RACIAL, SOUL]
Prerequisites: Bount, 2BW Bite damage
Benefit: Your Bite attack now heals you for the full amount of damage dealt.
PARALYTIC BITE [RACIAL, SOUL]
Prerequisites: Bount, 2BW Bite damage
Benefit: Every time you bite some one they have to make a fortitude save equal to 15+level+CON mod or be paralyzed for 1d4 rounds.
SUPERIOR FEEDING [RACIAL, SOUL]
Prerequisites: Bount, 2BW Bite damage
Benefit: Whenever you consume a soul(kill it with your bite attack) you gain exp as if you killed a creature of that level by your self, also your bite attack gains the penetrating property.
SONG OF THE SIREN [RACIAL, SOUL]
Prerequisites: Bount, Perform(Singing) 6+ ranks, CHA 16+
Benefit: You can as a Full round action sing a tune that will cause someone of your choice that you are aware of within a city wide area to unwittingly seek you out. The first round you have to make a Perform(Singing) check equal to their Will save score plus 10 and have to concentrate on your singing until they arrive. Every five minutes the target makes a Will save with a DC equal to your Perform(Singing) skill mod plus 15, to return to what they were doing before(they still won't know why they were going where they were going). If you repeatedly keep using this ability on the same person(5x in a month) and they become aware of what you are doing they get a +10 modifier to their saves to resist your alluring song.
REPRODUCTIVE CAPABILITIES [RACIAL, SOUL]
Prerequisites: Bount, 1st level
Benefit: You can now reproduce...... You are now also the key component to creating a Bitto swarm, damn kids better be worth it.
PURE BOUNT [RACIAL, SOUL, REIATSU]
Prerequisites: Bount, 1st level, NO OLDBLOOD
Benefit: You are the byproduct of two Bount who can reproduce(one Bount being able to reproduce is nigh unheard of but two IS) and as such your Bount powers are far more potent. You gain the benefits of the sealed Zanpakutou feat, your Doll gains an extra Shikai pick at first level and every four levels there after, reproductive capabilities and your reiatsu is now calculated with the following formula: 60 + spellscore x (level + the number of reiatsu feats you have).
CREATE BITTO SWARM [RACIAL, SOUL]
Prerequisites: Bount, Spellcraft 15+ ranks
Benefit: By sacrificing a Bount who has the ability to reproduce in a profane ritual you will create a number of Bitto swarms equal to their CON mod with the same number of hit die as the victim. Each Bitto swarm has 30 in every physical stat(don't increase the number if a high level character was sacrificed) and a +10 to all sense motive, spot, search and survival checks. They have the following feats, Blooded, Vampiric Bite, Paralytic Bite, Improved Critical Bite Attack, Improved Natural Attack[Bite Attack], Weapon Focus Unarmed Attack, Weapon Specialization Unarmed Attack and Bountiful Harvest taken as many times as the sacrifice had levels. The Bitto swarm naturally have swarm traits thus giving them a 50% miss chance on any unarmed, melee or ranged attack made on them, even if they should get hit they take half damage. The will of their creator is there own so they succeed all will saves. They have - in all mental stats. They are trained in the following skills Unarmed attack, Reflex save, Defense, sense motive, spot, search and survival. Bitto Swarms are large creatures and their bite attack deals 3d6(thats including the improved natural attack feat) Base weapon damage for their Bite attack. Like all Bount they can not be detected via the sense motive skill. Each swarm can hold up to 10x their hit die in souls before they have to return to their creator to deposit their harvest. Each soul harvested nets 150 exp and they also award 30x how many times the swarm has taken Bountiful harvest.
SANGUINE AMBROSIA [RACIAL, SOUL]
Prerequisites: Bount, must of feasted from a Bitto Swarm
Benefit: After having feasted from the Bitto swarms nectar you gain the following benefits. You now gain 3 stat points per 2 levels(this applies retroactively) and whenever you feed from a Bitto swarm or use Superior Feeding you gain an additional 25% exp.
Note: When you first feed from a Bitto swarm you gain this feat as a bonus feat right then and there
REISHI ABSORPTION [RACIAL, REIATSU]
Prerequisites: Bount, CON 16+
Benefit: When in a plane of existence such as Soul Society and Hueco Mundo you can as a free action on your turn heal yourself up to your maximum HP. However if you should heal yourself for a total of 3x your max HP in a month you start to take damage that can't be healed except for natural healing for one month ie: Regen, Fast Healing and resting.
Special: This feat can be taken multiple times, each time it is taken increase the amount you can heal yourself by 1x max HP, eg: taking this feat free times will let you heal yourself for a total of 5x your max HP in one month.
Prerequisites: Exclusive of any other racial feat
Benefits: Bount are a flawed hybrid race of Shinigami and Humans created from an experiment gone wrong. Bount stop aging from the moment they are fused with the artificial Shinigami soul. You gain a bite attack that deals 1d6 damage plus an extra 1d6 per 5 ranks of unarmed attack above 1 and grants you one day of life per damage dealt. Bount can created a form of living Zanpakuotu known as "Dolls". If your Doll is destroyed, the Bount instantly begins aging at a rate of 1d6 decades every round until they inevitably die. Bount can not be detected via the sense motive skill unless done so by a mod soul designed specifically for said purpose. Bount gain the Flaw inept training(ca not open or generate portals of any kind) and a bonus feat that they met the prerequisites for at level 1. Bount can not be soul crushed or soul crush. Bount can take most shinigami feats and PrP's except those that require a Zanpakutou, an inner Hollow or Reiatsukai and Captain. Bount cant be Hollowfied and do not move on in the reincarnation cycle.
Note: ALL Bount are STERILE/INFERTILE unless they have the reproductive capabilities feat. Also the Bounts Soul and Body are interwoven and thus the Bount can't leave his body. Also I forgot to add that Bount don't need to "eat" souls whilst in a plane of existence like Soul Society or Hueco Mundo.
DOLL [RACIAL, SOUL]
Prerequisites: Bount
Benefit: You gain a Doll, a living Zanpakutou that takes the form of an artificial construct or a weapon/s(such as a sword and a battle fan, two swords, a gun, etc) that levels up as a separate character equal to your level with its own set of skills, feats, Flaws(it automatically gets the inept raining flaw like it's creator) HP, Reiatsu and WILL(although it has a personality similar to it's creator much like a Zanpakutous). Dolls also can not soul crush, be soul crushed or detected via the sense motive skill like their creator. Once the form of the Doll is chosen it can not be changed. Each Doll begins with two types and a shikai pick for each type at first level and gains one every odd numbered level there after. All Dolls receive the construct type for free. Once every 30 days a Bount must make a WILL save versus the Hit Die of the Doll plus the number of Shikai picks it has or else the Doll will turn on the Bount for 5 rounds then at which point the Bount must make another save with the same DC until he succeeds. If a Bount is reduced to below 10% of their max HP then they must make the same save without it resetting the once per 30 days condition. Dolls are normally sealed into an item of the Bounts chosing eg: a case made for cards, a metal marble, tartot cards and etc, as a move action with the vocal command Zeige Dich! the Bount release their Doll for as long as hey desire.
NOTE: Dolls can not take the Spell caster or Old Blood feats or PrP's except for PrP's like fighter and Doll Master. I shouldn't have to say this but I will just to make sure there is no confusion you and your Doll always have the exact same exp and you can't have more than one doll(unless you took twin Doll but that feat is exclusive of this feat)
TWIN DOLLS [RACIAL, SOUL]
Prerequisites: Bount, must have a twin
Special: Exclusive of Doll
Benefit: You and your twin have twin Dolls. These Dolls are built and function the same as regular Dolls except there are two separate Dolls and they are weekend when you and your twin are more than 30ft apart. You Build two separate Dolls that you and your twin can control, as neither are specifically yours. When you and your twin are more than 30ft apart BOTH of your Dolls levels are halved.
Note: This feat counts as the Doll feat except for the Doll Master feat.
SYMBIOTIC FEEDING [RACIAL, SOUL]
Prerequisites: Bount, Doll
Benefit: Whatever damage your Doll does with their natural attacks or as a weapon add one day of life to your life span per point of damage.
Note: When you take this feat so must your Doll.
VAMPIRIC BITE [RACIAL, SOUL]
Prerequisites: Bount, 2BW Bite damage
Benefit: Your Bite attack now heals you for the full amount of damage dealt.
PARALYTIC BITE [RACIAL, SOUL]
Prerequisites: Bount, 2BW Bite damage
Benefit: Every time you bite some one they have to make a fortitude save equal to 15+level+CON mod or be paralyzed for 1d4 rounds.
SUPERIOR FEEDING [RACIAL, SOUL]
Prerequisites: Bount, 2BW Bite damage
Benefit: Whenever you consume a soul(kill it with your bite attack) you gain exp as if you killed a creature of that level by your self, also your bite attack gains the penetrating property.
SONG OF THE SIREN [RACIAL, SOUL]
Prerequisites: Bount, Perform(Singing) 6+ ranks, CHA 16+
Benefit: You can as a Full round action sing a tune that will cause someone of your choice that you are aware of within a city wide area to unwittingly seek you out. The first round you have to make a Perform(Singing) check equal to their Will save score plus 10 and have to concentrate on your singing until they arrive. Every five minutes the target makes a Will save with a DC equal to your Perform(Singing) skill mod plus 15, to return to what they were doing before(they still won't know why they were going where they were going). If you repeatedly keep using this ability on the same person(5x in a month) and they become aware of what you are doing they get a +10 modifier to their saves to resist your alluring song.
REPRODUCTIVE CAPABILITIES [RACIAL, SOUL]
Prerequisites: Bount, 1st level
Benefit: You can now reproduce...... You are now also the key component to creating a Bitto swarm, damn kids better be worth it.
PURE BOUNT [RACIAL, SOUL, REIATSU]
Prerequisites: Bount, 1st level, NO OLDBLOOD
Benefit: You are the byproduct of two Bount who can reproduce(one Bount being able to reproduce is nigh unheard of but two IS) and as such your Bount powers are far more potent. You gain the benefits of the sealed Zanpakutou feat, your Doll gains an extra Shikai pick at first level and every four levels there after, reproductive capabilities and your reiatsu is now calculated with the following formula: 60 + spellscore x (level + the number of reiatsu feats you have).
CREATE BITTO SWARM [RACIAL, SOUL]
Prerequisites: Bount, Spellcraft 15+ ranks
Benefit: By sacrificing a Bount who has the ability to reproduce in a profane ritual you will create a number of Bitto swarms equal to their CON mod with the same number of hit die as the victim. Each Bitto swarm has 30 in every physical stat(don't increase the number if a high level character was sacrificed) and a +10 to all sense motive, spot, search and survival checks. They have the following feats, Blooded, Vampiric Bite, Paralytic Bite, Improved Critical Bite Attack, Improved Natural Attack[Bite Attack], Weapon Focus Unarmed Attack, Weapon Specialization Unarmed Attack and Bountiful Harvest taken as many times as the sacrifice had levels. The Bitto swarm naturally have swarm traits thus giving them a 50% miss chance on any unarmed, melee or ranged attack made on them, even if they should get hit they take half damage. The will of their creator is there own so they succeed all will saves. They have - in all mental stats. They are trained in the following skills Unarmed attack, Reflex save, Defense, sense motive, spot, search and survival. Bitto Swarms are large creatures and their bite attack deals 3d6(thats including the improved natural attack feat) Base weapon damage for their Bite attack. Like all Bount they can not be detected via the sense motive skill. Each swarm can hold up to 10x their hit die in souls before they have to return to their creator to deposit their harvest. Each soul harvested nets 150 exp and they also award 30x how many times the swarm has taken Bountiful harvest.
SANGUINE AMBROSIA [RACIAL, SOUL]
Prerequisites: Bount, must of feasted from a Bitto Swarm
Benefit: After having feasted from the Bitto swarms nectar you gain the following benefits. You now gain 3 stat points per 2 levels(this applies retroactively) and whenever you feed from a Bitto swarm or use Superior Feeding you gain an additional 25% exp.
Note: When you first feed from a Bitto swarm you gain this feat as a bonus feat right then and there
REISHI ABSORPTION [RACIAL, REIATSU]
Prerequisites: Bount, CON 16+
Benefit: When in a plane of existence such as Soul Society and Hueco Mundo you can as a free action on your turn heal yourself up to your maximum HP. However if you should heal yourself for a total of 3x your max HP in a month you start to take damage that can't be healed except for natural healing for one month ie: Regen, Fast Healing and resting.
Special: This feat can be taken multiple times, each time it is taken increase the amount you can heal yourself by 1x max HP, eg: taking this feat free times will let you heal yourself for a total of 5x your max HP in one month.